Available for freelance projects

WEB DEVELOPMENT · GAME PRODUCTION · STEAM LAUNCH · CONTENT

I turn ideas into launch-ready digital products.

Web products, games, Steam launch systems and conversion-focused content — built with strategy, clear ownership and hands-on release experience.

2Released games
300+Asset packs produced
8+Years in digital content

What can I help you build?

Choose one focused service or combine web development, game production, Steam support and content into one coordinated project.

01
Core service

Web Development & Digital Products

Responsive websites, landing pages and focused web products — including live services such as SteamPageFix — designed around business goals, usability and conversion.

  • Business, service and portfolio websites
  • SaaS tools and focused web applications
  • Responsive UI, interactions, redesigns and technical SEO

Best for Founders, freelancers, studios and small businesses.

Typical result A live responsive website or working web product.

Discuss a web product
02
Core service

Full-Cycle Game Production

End-to-end support for indie games — from concept and production planning to a playable build, store materials and commercial release.

  • Game design, documentation, roadmaps and milestones
  • Gameplay, narrative, levels, assets, testing and balancing
  • Trailer, store assets and release preparation

Best for Indie developers, early-stage studios and concept owners.

Typical result A playable build, production plan and release-ready materials.

Plan a game project
03

Unreal Engine Development

Playable UE5 prototypes, vertical slices, gameplay systems and project improvements for testing, pitching and further production.

  • Blueprint mechanics and interactions
  • Level, narrative and atmospheric gameplay
  • Existing project improvements

Best for Teams needing a prototype, vertical slice or existing-project improvements.

Typical result A playable UE5 build, implemented systems and a clear handoff.

Discuss a UE5 build
04

Steam Launch & Store Support

Practical support for preparing, publishing and improving indie games on Steam, based on hands-on release experience.

  • Steamworks, depots and build configuration
  • Store page copy, capsules and trailer planning
  • Human-reviewed page audits and launch-readiness checks

Best for Developers preparing a first release or improving an existing Steam page.

Typical result Configured builds, a stronger store page and a practical launch checklist.

Request Steam launch support
05

SEO Content & Email Marketing

Search-focused and conversion-oriented content for websites, SaaS products, affiliates and iGaming brands.

  • SEO articles, landing pages and product copy
  • iGaming, casino and affiliate content
  • Email sequences, CRM and promotions

Best for Websites, SaaS, affiliate and iGaming teams needing publish-ready content.

Typical result A ready-to-publish content package or structured email sequence.

Discuss content work
Additional production expertise

3D Asset Production Management

Planning, coordination, quality review and marketplace presentation for scalable asset production — backed by experience producing 300+ packs.

Best for asset sellers and studios that need scalable production, quality review and marketplace-ready presentation.

Discuss 3D production

Proof across products, games and launches.

The portfolio is organised around the result clients can hire me for — not around one genre or one isolated project.

Unreal Engine development examplesWatch Unreal Engine video
Unreal Engine 5

Unreal Engine Game Development

Playable prototypes and systems for testing mechanics, atmosphere, progression and project direction.

  • Blueprint gameplay systems and interactions
  • Level, narrative and environmental design
  • Horror prototype and fire-mage gameplay examples
Discuss an Unreal project
Steam launch and store support exampleView YouTube channel
Steamworks & Store

Steam Launch & Page Improvement

Hands-on support for getting an indie game correctly configured, presented and prepared for release.

  • Steamworks and depot setup
  • Store page structure and copy
  • Launch checklist and page review
Prepare your Steam launch
SEO content and email marketing workWatch content video
SEO · iGaming · Email

Content & Marketing Systems

Search-focused content and email communication created for websites, affiliates, SaaS and iGaming projects.

  • SEO articles and landing page copy
  • Email sequences and promotions
  • 8+ years of digital content experience
Discuss content marketing
LapaModels 3D asset production portfolioView YouTube channel
3D Production Management

LapaModels

Planning, coordinating and presenting a catalogue of hundreds of marketplace-ready asset packs.

  • 300+ asset packs produced
  • Concept planning and quality review
  • Marketplace positioning and visuals
View Fab portfolio
Founder-built live product Live now

SteamPageFix

I founded, designed and launched SteamPageFix — a live web product that turns Steam store-page weaknesses into a human-reviewed readiness score and prioritised action plan.

Founder & product builderMaksim Iljin
Human reviewed Live service workflow Product, UX and front end
launch-readiness-report.pdf Fictional sample
Human reviewed Next Fest prep
Readiness84%
4Critical
6Priority
18Improve
Store Messaging 91
Steam Hook 74
Priority queue
  1. Lead with the strongest hook
  2. Reorder screenshots for clarity
  3. Rewrite bullets around outcomes
Open live sample

Released games and additional projects

Timeloop Titans
Unity · Steam · Android

Timeloop Titans

Arcade shoot ’em up released on Steam and Android, taken from concept to commercial launch.

9 Lives To Escape
Unity · Steam

9 Lives To Escape

Precision platformer built around a nine-lives-per-level challenge and released on Steam.

See the work in motion — from prototypes to launches.

Start with the full YouTube portfolio, then use Instagram and TikTok for shorter demos, experiments and production updates.

Founder mindset. Shipped work. One accountable partner.

You work directly with the person shaping the scope, building the product and preparing how it reaches the audience — without agency handoffs.

01

Founder and operator perspective

I founded SteamPageFix and make product decisions around usability, conversion, positioning and sustainable delivery — not visual output alone.

02

Proof in shipped products

Two released games, a live web product, an Android build and more than 300 marketplace-ready asset packs.

03

Cross-disciplinary execution

Web, game production, Steam, content and presentation can stay aligned under one owner and one commercial goal.

04

Clear scope and communication

Deliverables, milestones, review points and honest trade-offs are agreed before production begins.

A clear path from idea to delivery.

No complicated onboarding. We agree on the result first, then move through visible stages.

01

Tell me about the project

Share the goal, references, current materials and the result you need.

02

Scope, estimate and milestones

I define the deliverables, timing, price and review stages before work starts.

03

Production and updates

You receive progress updates and can review the important milestones.

04

Delivery and revisions

I deliver the agreed files and complete the revisions included in the scope.

Projects begin with an agreed scope. Larger builds can be divided into milestones with clear review and payment points.

Founder-led product thinking with hands-on production experience.

I’m Maksim Iljin, founder of SteamPageFix and an independent digital creator based in Tallinn. I work across web development, game production, Steam launch support, SEO content, email marketing and 3D production management.

My advantage is continuity: the same person can understand the business goal, define the scope, build the work and prepare how it is presented. That is especially useful for founders and indie teams that want fewer handoffs, clearer ownership and practical release experience.

FounderSteamPageFix
2 releasesCommercial game production
300+ packs3D production management
8+ yearsSEO & digital content

Before we start.

A few practical answers that make the first conversation easier.

What should I send in the first message?

A short description of the project, the result you need, references you like, available materials and any deadline or budget limits.

Who will I work with?

You work directly with me, Maksim. I handle the scope, communication and delivery rather than passing the project through an agency team.

Can you combine several services in one project?

Yes. A project can combine web development, copy, game production, Steam support or launch materials when one coordinated workflow is more efficient.

Do you work with existing projects?

Yes. I can improve an existing website, Unreal Engine project, Steam page, content system or production workflow instead of starting from zero.

How are price and timing handled?

Both depend on the agreed scope and deliverables. Focused tasks may take several days and use a fixed price; larger websites, prototypes and production work are usually divided into milestones over multiple weeks.

How are revisions handled?

The scope includes agreed review points and revision expectations. Extra work outside the approved scope is discussed before it is started.

Can you provide ongoing support or sign an NDA?

Ongoing collaboration is available. An NDA can also be used when a project requires confidentiality.

Where can I hire you?

You can contact me directly by email or Telegram, or work through Fiverr, Upwork or Contra.

Tell me the result you need. I’ll help define the clearest next step.

Use the brief form for a structured request, or choose the contact method you prefer.

Available for one-off tasks, prototypes and ongoing collaboration.

You communicate directly with me from the first scope discussion through final delivery.

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